• WaveLength

    Wavelength is a 3D fitness video game on the Ergatta rowing platform where users navigate an avatar through stunning worlds, hitting targets, dodging obstacles, and managing rising water levels, all while earning stars, perks, and leveling up to build fitness habits through structured campaigns and diverse gameplay themes. It's designed to make workouts fun and motivating by blending classic gaming elements with personalized fitness challenges.

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  • WaveLength

Wavelength

  • 3d fitness video game
  • Build all core Unity architecture and core game architecture
  • Contributed to virtually every aspect of this project, from data pipelines to animation and visual effects
  • Lead and mentored two other engineers and several remote technical artists
  • Drove the design of numerous engineering systems, including a time/space indexed 'fake' collision system and a particle-based token rendering system.
  • Helped to define gameplay and aesthetic
  • Fixed bugs, solved performance issues

    https://ergatta.com/pages/wavelength